Play Now

2.7.0 - Dungeons & Slayer - Part 2

2.7.0 - Dungeons & Slayer - Part 2
Content dump!
Added all remaining modern spellbook spells (telegrab, alching, tele-other etc..)

image.png 515.2 KB


Thanks to Syntax for contributing scroll to zoom and extended render distance for the client:
image.png 1.64 MB


Finished off 99% of slayer monsters and all the dungeons they reside in;

Kalphite hive & Kalphite Queen
image.png 478.4 KB


Ancient cavern & Kuradals dungeon, Pollnivneach dungeon
image.png 500.61 KB


Living rock caverns
image.png 472.28 KB


Chaos tunnels & Bork
image.png 472.54 KB


And not to mention the missing monsters: wall beasts, brine rats, cave horrors, dust devils, strykewyrms, shadow warriors, dark beasts, suqah, desert snakes, otherworldy beings, zygomites, ghouls, werewolves & shades
image.png 526.47 KB


Including access to Zanaris via the Lost City quest
image.png 456.28 KB


And the Tears of Guthix quest and minigame, along with Tormented Demons


Nothing much on the engine side other than a few important bug fixes and different ways of handling data in toml tables.

« Back to Dev Blog