Sacred Clay Items
Sacred clay armour is a remarkable construction, the secret of which is known only to the most highly ranked of the Stealing Creation mystics. In battle, it can be used to switch combat styles completely, not to mention the fact that it provides excellent combat bonuses, and will double the experience you earn in combat. The experience you earn will slowly degrade the sacred clay items, but it will be spread across all of them, so a full set will last as long as the sum of all of its parts, while two items will last twice as long as one.
To change the type of armour/weapon you are using, operate it in your worn inventory or right-click it in your inventory and select 'Transform'. All sacred clay armour/weapons you are wearing or wielding will instantly change to that point of the combat triangle, items in your inventory must be transformed individually. Read more about the variants here: Magic, Ranged.
When your armour or weapon has run out of 'bonus experience', it will retain its combat stats but will no longer provide the extra experience and cannot change form. You can have these items recharged by the mystics to restore them to their malleable, experience-granting state. You can check the percentage of experience remaining by right-clicking the item and selecting 'Count-charges'.
| Item | Levels Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Platebody |
40 |
+ 0 | + 0 | + 0 | - 30 | - 10 | + 82 | + 80 | + 72 | - 6 | + 80 | + 40 | + 0 | + 0 | N/A | |||||
![]() Platelegs |
40 |
+ 0 | + 0 | + 0 | - 21 | - 7 | + 51 | + 49 | + 47 | - 4 | + 49 | + 15 | + 0 | + 0 | N/A | |||||
![]() Helmet |
40 |
+ 0 | + 0 | + 0 | - 6 | - 2 | + 30 | + 32 | + 27 | - 1 | + 30 | + 7 | + 0 | + 0 | N/A | |||||
![]() Scimitar |
40 |
+ 7 | + 45 | - 2 | + 0 | + 0 | + 0 | + 1 | + 0 | + 0 | + 0 | + 0 | + 44 | + 0 | N/A | |||||
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More articles in Melee - Medium Level Equipment
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![Stab [Image: Stab]](../../img/main/kbase/table_text/stab1.gif)
![Slash [Image: Slash]](../../img/main/kbase/table_text/slash1.gif)
![Crush [Image: Crush]](../../img/main/kbase/table_text/crush1.gif)
![Magic [Image: Magic]](../../img/main/kbase/table_text/magic1.gif)
![Range [Image: Range]](../../img/main/kbase/table_text/range2.gif)
![Summoning [Image: Summoning]](../../img/main/kbase/table_text/summoning1.gif)
![strength [Image: Strength]](../../img/main/kbase/table_text/strength1.gif)
![Prayer [Image: Prayer]](../../img/main/kbase/table_text/prayer1.gif)
![Absorption [Image: Absorption]](../../img/main/kbase/table_text/absorption1.gif)
![[image]](../../img/main/kbase/minigames/sc/rewards/melee_platebody.gif)
![[image]](../../img/main/kbase/minigames/sc/rewards/melee_platelegs.gif)
![[image]](../../img/main/kbase/minigames/sc/rewards/melee_helm.gif)
![[image]](../../img/main/kbase/minigames/sc/rewards/melee_sword.gif)
