Zamorak's Fortress (Members)
Warning
You should be sure to read the God Wars Dungeon - Introduction before even contemplating visiting Zamorak's Fortress.
Like the rest of the God Wars Dungeon, Zamorak's Fortress is a terribly dangerous place. Please only bring equipment that you're not awfully attached to.
Introduction
Every god is his enemy, and every mortal his pawn, and none are safe from Zamorak’s wrath, as his search for the infamous godsword continues…
Points of Interest
As you get closer to the lair of K’ril Tsutsaroth, the evil will grow stronger and the light darker still. You will face mage, melee and ranging attacks from Zamorak’s terrors, so be prepared for everything – you will need your wits about you!
To finally come into K'ril Tsutsaroth's presence, you must have slain at least forty of Zamorak's followers.
Personalities
K'ril Tsutsaroth
If you were in any doubt that the God Wars Dungeon was challenge enough for you, look no further than the giant demon, K’ril Tsutsaroth. Once thought of as nothing more than a myth, this beast of the darkness has destroyed towns and levelled entire cities, leaving nobody alive to confirm his existence. This intense brutality and strength has ensured his position as one of Zamorak's most feared tools of destruction. His powerful melee attacks will crush all but the strongest of warriors.
Beware! Over-using prayer to block this behemoth’s attacks will cause it to unleash a devastating rage like you will never have seen before.
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| Balfrug Kreeyath Despoiler of Ullek As his moniker suggests, this black beast is as unmerciful as he is frightening to behold. Balfrug will need no reason to attack you, so you had better be prepared to defend yourself during every second that this foul monster breathes. This is an enemy worthy of fear and respect. |
Tstanon Karlak Destroyer of one thousand planes With jaws large enough to swallow an adult imp whole, 'destroyer' is an appropriate title for a creature capable of removing your head from your body with movement roughly equivalent to a 'nibble'. Tstanon Karlak should be fought with care - he is not to be underestimated. |
Zakl'n Gritch Scourge of the Light For decades before his imprisonment in the ice, Temple Knight assassins attempted to slay 'The Gritch', due to its relentless reign of destruction upon their sacred lands. Each brave (yet foolish) attempt ended in failure, while the few that did return alive could only utter two words... "bloodshed" and "horror". |
Quests
There are no quest starts in Zamorak's Fortress.
Zamorak's Terrors
During the god wars, even the lowliest of soldiers had their powers boosted by their god, and imps are no exception. These tiny manifestations of evil were normally used to swarm over their enemies or as expert thieves, but now they are so few that they are easily the weakest of the foes you might encounter.
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With a bloodlust that never dies, even in the intense heat of battle, this creature is an undeniable threat. Guard yourself well from this blood sucker.
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Bloodvelds are bloated creatures with a long, flexible tongue with which they drain their prey of blood. They are tough creatures, and you will need a Slayer level of 50 to kill them.
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These wolven beasts don't need a full moon to reveal their true form - the evil that consumes the God Wars Dungeon has ensured that these clawed fiends remain changed and highly dangerous.
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Zamorak's spiritual warriors are as deadly to fight as their intimidating mace suggests. With such an evil force driving them, they will stop at nothing to ensure victory on the battlefield.
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The mighty spiritual mage completes the trio of combat styles adopted by Zamorak's spiritual army. Against this inhuman force, nobody is safe. The mage's knowledge of magic is not to be underestimated. To do so would be your undoing.
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Unlike their warrior brethren, spiritual rangers will not attack you at close range with such unhinged brute force. Instead, your life will be sucked away from a distance. Their aim is true - guided as it is by the eyes of evil.
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These vicious beasts stalk their prey across the world without pausing for rest. They are the ultimate hunter, and Zamorak's armies are often preceded by the baying of these demonic hounds.
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Goraks come from a plane entirely separate from that of RuneScape, but the boundary between the two worlds is weak at the best of times. During the god wars, many of them made their way into RuneScape to serve under any god that would show them battle. They are especially dangerous, as no prayers will stop their attacks, and they will drain your skill levels with astonishing speed.
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Miscellaneous
- If you are extraordinarily lucky, you may find that K'ril Tsutsaroth or his bodyguards drop shards of the godsword. The hilt that Zamorak's infernal sorcerers designed for that blade can only be recovered by slaying K'ril Tsutsaroth.
- The warriors of Zamorak will be less inclined to attack you if you are wearing some symbol of Zamorak's dominion.
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