Port Sarim Revitalization, Runecrafting Enhancements, and Preparations for New Farming Features

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Mod Tyluur

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The following updates have been applied!

Improvements

Started work on Port Sarim, for now just includes the spawns. This will open the door to unlocking Entrana and Karamja
Added the Games Necklace
Added the reset of the Runecrafting Altars thanks to @Andreas and @callum
Cleaned up and fixed a host of combat issues thanks to @Andreas
Added the Sling thanks to @Andreas
Duke Horacio will now give Anti-Dragon shields to players who have completed all of our available quests
Farming support has been added, just a few more testing phases to go through before the official release! Thanks to @eocene


There'll be a bit of a slow-down with some updates as we enter the weekend, it's Spring Break apparently so that means works been even busier than normal; finding it hard to focus on getting the code written!

Expect to see Farming batch 1, Entrana, Taverly Dungeon, Brimhaven Dungeon and Karamja unlocked hopefully by this Sunday :)

Thank you once again for all the wonderful support!

The community continues to grow at an alarming rate, and it's been wonderful to see everyone having so much fun not only with the game but the project itself. Much love
 

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