Dungeoneering - Rewards
Introduction
When you complete a dungeon raid, you will receive Dungeoneering skill XP and a number of tokens equal to 1/10 of the Dungeoneering XP you received, rounded down. These tokens are smuggled outside of Daemonheim, so that you can trade them with the rewards trader in the Daemonheim camp for items to be used outside of the dungeons.
The rewards trader can be found cowering in the Fremennik camp to the south of Daemonheim. The tokens will have been transferred to him via the smuggler, so you only need to visit the reward trader to start cashing in your winnings. The rewards trader will also offer to recharge many of the below items for a fee.
The following items are available from the reward trader, from cheapest to most expensive. You may also purchase Dungeoneering XP at the rate of 1 XP per 1 token. All reward items are untradeable:
- 2k - Gem bag
- 4k - Coal bag
- 6.5k - Arcane pulse necklace
- 8.5k - Twisted bird skull necklace
- 10k - Longbow sight
- 10k - Scroll of life
- 10k - Law staff
- 12.5k - Nature staff
- 15k - Arcane blast necklace
- 17k - Split dragontooth necklace
- 20k - Scroll of cleansing
- 20k - Scroll of efficiency
- 30k - Arcane stream necklace
- 34k - Bonecrusher
- 34k - Herbicide
- 35k - Demon horn necklace
- 40k - Amulet of zealots
- 40k - Gravite weapons
- 40k - Magical blastbox
- 43k - Tome of frost
- 44k - Anti-poison totem
- 45k - Spirit cape
- 48k - Mercenary's gloves
- 50k - Ring of vigour
- 65k - Celestial surgebox
- 85k - Sneakerpeeper pet
- 107k - Scroll of renewal
- 140k - Scroll of rigour
- 153k - Scroll of augury
- 200k - Chaotic weapons
- 200k - Chaotic shield
- 200k - Farseer shield
- 200k - Eagle-eye shield
- Sapphire
- Emerald
- Ruby
- Diamond
- Twisted bird skull necklace - requires 30 Prayer and 30 Dungeoneering
- Split dragontooth necklace - requires 60 Prayer and 60 Dungeoneering
- Demon horn necklace - requires 90 Prayer and 90 Dungeoneering
- When harvesting a non-tree farming patch, there is a 10% chance that you will regain a number of seeds equal to the number you originally planted
- When digging up a fruit tree or normal tree patch, there is a 5% chance that you will regain the seed you originally planted
- You receive a 1 in 8 chance that you make a potion twice as fast as usual
- You receive a 1 in 10 chance that you save a secondary ingredient when making any potion
- Bronze - 50% chance of retaining a bronze bar
- Iron - 25% chance of retaining an iron bar
- Steel - 20% chance of retaining a steel bar
- Mithril - 10% chance of retaining a mithril bar
- Adamant - 8% chance of retaining an adamant bar
- Runite - 5% chance of retaining a rune bar
- The chaotic shield soaks up to 7% of all received melee damage and up to 14% of all received ranged damage. Magic damage is not soaked up at all.
- The eagle-eye shield soaks up to 7% of all received ranged damage and up to 14% of all received magic damage. Melee damage is not soaked up at all.
- The farseer shield soaks up to 7% of all received magic damage and up to 14% of all received melee damage. Ranged damage is not soaked up at all.
- Tank - Damage is reduced when wielding a shield
- Tactician - Increases chance of hitting in accurate stance
- Berserker - Increases Strength levels when calculating damage in aggressive stance
- Sniper - Increases chance of max-hit in long-range stance
- Keen-eye - Chance of reducing target's Defence when in accurate stance
- Desperado - Increases Ranged levels when in the rapid stance
- Blazer - Elemental spell damage is increased
- Blaster - Chance to slow down your opponent's attack speed and snare them
- Blitzer - Increases chance of casting elemental spells faster
- Medic - Increases the amount you heal other players
- Gatherer - Chance of extra resources and skill task damage reduction
- Artisan - Chance of saving resources and increasing rune production
Gem bag - 2k tokens
Available to all players. Requires a Crafting level of 25 and a Dungeoneering level of 25. The gem bag can hold uncut gems of the following types:
Up to 100 gems can be held in this way.
Coal bag - 4k tokens
Available to all players. The coal bag holds up to 27 pieces of coal. When smithing or superheating, coal in the bag will be used before the coal in your inventory.
Arcane necklaces - 6.5, 15 and 30k tokens
These necklaces boost the wearer's magic attack and magic damage. The arcane stream necklace is for members only.
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Arcane pulse necklace |
30 30 |
+ 0 | + 0 | + 0 | + 10 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | N/A | |||||
![]() Arcane blast necklace |
50 50 |
+ 0 | + 0 | + 0 | + 12 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | N/A | |||||
![]() Arcane stream necklace (m) |
70 70 |
+ 0 | + 0 | + 0 | + 14 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | N/A | |||||
The arcane pulse necklace offers a 5% damage boost, arcane blast offers a 10% damage boost, and the arcane stream necklace offers a hefty 15% damage boost.
Bone necklaces - 8.5k, 17k and 35k tokens
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Available to all players. Each necklace has a different level requirement: |
| Bone Type | Necklace | Prayer Point Bonus |
![]() Bones |
Twisted bird skull necklace Split dragontooth necklace Demon horn necklace |
+ 1 |
![]() Burnt bones |
Twisted bird skull necklace Split dragontooth necklace Demon horn necklace |
+ 1 |
![]() Bat bones |
Twisted bird skull necklace Split dragontooth necklace Demon horn necklace |
+ 1 |
![]() Big bones |
Split dragontooth necklace Demon horn necklace |
+ 2 |
![]() Baby dragon bones |
Split dragontooth necklace Demon horn necklace |
+ 2 |
![]() Wyvern bones |
Split dragontooth necklace Demon horn necklace |
+ 2 |
![]() Dragon bones |
Demon horn necklace | + 3 |
![]() Ourg bones |
Demon horn necklace | + 3 |
![]() Frost dragon bones |
Demon horn necklace | + 3 |
Longbow sight - 10k tokens
The sighted magic longbow is members only. The longbow sight can be attached to a maple or magic longbow to increase its ranged abilities.
| Bow | Required Ranged Level |
Ranged Attack Bonus |
![]() Maple longbow (sighted) |
45 45 |
+ 110 |
![]() Magic longbow (sighted) (m) |
55 45 |
+ 140 |
Law and nature staves - 10k and 12.5k tokens
Available to all players. These staves store up to 1000 law or nature runes. When casting spells that use these runes, there is a 1/10 chance that a rune will not be used.
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Law staff |
45 45 40 |
+ 7 | - 1 | + 28 | + 10 | + 0 | + 2 | + 3 | + 1 | + 10 | + 0 | + 0 | + 35 | + 0 | N/A | |||||
![]() Nature staff |
53 53 40 |
+ 7 | - 1 | + 28 | + 10 | + 0 | + 2 | + 3 | + 1 | + 10 | + 0 | + 0 | + 35 | + 0 | N/A | |||||
Scroll of life - 10k tokens
Members only. Requires a Farming level of 25 and a Dungeoneering level of 25. Once used, the scroll will disappear, giving you the following permanent effects:
You gain the chance of regaining seeds once you have FINISHED harvesting a patch; you do not get a 10% chance for every ranarr herb you harvest from a patch, for example.
NOTE - If you harvest dead herbs, the herb seed you have a chance of receiving will be random. Sometimes, you may receive a torstol seed after harvesting a guam, for example. This only applies to dead herbs: live herbs will offer you a seed that is identical to the ones you originally planted in the patch.
If you pay a farmer to dig up a tree for you, you forfeit the chance of regaining your seed. Paying farmers to look after your plants will have no effect on your chances of receiving seeds - as long as you cut down or harvest the plant yourself, you will receive the chance of regaining the seeds. Spirit trees and calquat trees do not give replacement seeds.
Scroll of cleansing - 20k tokens
Members only. Requires a Herblore level of 49 and a Dungeoneering level of 55. Once used, the scroll will disappear, giving you the following permanent effects:
Scroll of efficiency - 20k tokens
Available to all players. Requires a Smithing level of 55 and a Dungeoneering level of 55. Once used, the scroll will disappear, giving you the following permanent effect: whenever you smith an item that requires three or more bars to create, there is a chance that you will retain a bar. This chance is dependent on the bars that you are smithing:
Bonecrusher - 34k tokens
Members only. Requires a Prayer level of 21 and a Dungeoneering level of 21. If you have a bonecrusher in your inventory, dropped bones from monster kills will automatically be converted into Prayer XP.
Herbicide - 34k tokens
Members only. Requires a Herblore level of 21 and a Dungeoneering level of 21. Herbicide can erode any herb that drops from a monster, giving you twice the amount of XP you would have received for cleaning that herb. To choose which herbs are eroded in this manner, 'Inspect' the herbicide and make your choices on the interface.
Amulet of zealots - 40k tokens
Available to all players. Requires a Prayer level of 48 and a Dungeoneering level of 48. The amulet of zealots reduces your Prayer bonus, but adds small bonuses to each of your attack stats. While the amulet is worn, the effects of your prayers and curses are increased by 5%. The amulet of zealots will not work on multiple stat-boosting prayers.
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Amulet of zealots |
48 48 |
+ 2 | + 2 | + 2 | + 2 | + 2 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | - 8 | N/A | |||||
Gravite weapons - 40k tokens
Available to all players. Each gravite weapon starts at 20% charge. A fully recharged gravite weapon will last 10 hours in combat before it cannot be used. Once these charges have been used up, the weapon can be recharged, for a fee, by the rewards trader. To do so, right-click on him, and select 'Recharge' with the depleted weapon in your inventory.
There are two methods of recharging: cash, or a combination of cash and dungeoneering tokens. A cash repair will cost you up to 1 million gp (for a weapon with no charge at all). A combination of cash and tokens will cost you up to 100,000 gp and a number of dungeoneering tokens (for a weapon with no charge at all).
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Gravite rapier |
45 45 |
+ 50 | + 9 | - 3 | + 0 | + 0 | + 0 | + 1 | + 0 | + 0 | + 0 | + 0 | + 48 | + 0 | N/A | |||||
![]() Gravite longsword |
45 45 |
+ 43 | + 53 | - 2 | + 0 | + 0 | + 0 | + 3 | + 2 | + 0 | + 0 | + 0 | + 54.5 | + 0 | N/A | |||||
![]() Gravite 2h sword |
45 45 |
- 4 | - 4 | + 87 | - 4 | + 0 | + 0 | + 0 | + 0 | + 0 | - 1 | + 0 | + 90 | + 0 | N/A | |||||
![]() Gravite staff* |
45 45 |
- 1 | - 1 | + 15 | + 15 | + 0 | + 2 | + 3 | + 1 | + 15 | + 0 | + 0 | + 7 | + 0 | N/A | |||||
![]() Gravite shortbow~ |
45 45 |
+ 0 | + 0 | + 0 | + 0 | + 47 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | N/A | |||||
*The gravite staff also has a +5% damage bonus
~The gravite shortbow fires up to and including rune arrows
Magical blastbox - 40k tokens
Requires a Magic level of 30, a Runecrafting level of 30, and a Dungeoneering level of 30. This arcane device absorbs and store the runes that would be used to cast bolt or blast spells, meaning that you only have to use one inventory space when casting these spells. Choose a type of spell for your blastbox (bolt, blast) by right-clicking the blastbox and selecting 'Check/charge', or charge it with the required runes for a spell by clicking 'Charge'.
Casting your chosen type of spell will decrease the number of rune charges in the blastbox. You may still use a staff in conjuction with the blastbox to cast spells, and you may use non-stored runes in conjunction with runes from the box, as long as you are using them both to cast spells that are of the same type as the box.
Tome of frost - 43k tokens
Available to all players. Requires a Magic level of 48 and a Dungeoneering level of 48. The tome of frost acts as an infinite stock of water runes when carried in the offhand slot.
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Tome of frost |
48 48 |
+ 0 | + 0 | + 0 | + 10 | + 0 | + 0 | + 0 | + 0 | + 10 | + 0 | + 0 | + 0 | + 0 | N/A | |||||
Anti-poison totem - 44k tokens
Members only. Requires a Defence level of 60, a Herblore level of 70 and a Dungeoneering level of 60. While wielding the anti-poison totem, you cannot be poisoned. The totem does not remove any existing poison effects.
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Anti-poison totem (m) |
70 60 60 |
+ 0 | + 0 | + 0 | + 0 | + 0 | + 40 | + 35 | + 30 | + 5 | + 40 | + 50 | + 0 | + 0 | N/A | |||||
Spirit cape - 45k tokens
Members only. Requires a Defence level of 50, a Summoning level of 50 and a Dungeoneering level of 50. While worn, the special attack cost for combat summoning familiars is reduced by 20% (this does not include the special moves that are activated by using scrolls). The cape also gives a small boost to your base defensive stats:
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Spirit cape |
50 50 50 |
+ 0 | + 0 | + 0 | + 0 | + 0 | + 3 | + 3 | + 3 | + 3 | + 3 | + 3 | + 0 | + 0 | N/A | |||||
Mercenary's gloves - 48k tokens
Members only. Requires a Ranged level of 73 and a Dungeoneering level of 73. When worn, these gloves provide a +13 ranged attack bonus.
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Mercenary's gloves (m) |
73 73 |
+ 0 | + 0 | + 0 | - 10 | + 13 | + 6 | + 5 | + 7 | + 8 | + 0 | + 6 | + 0 | + 0 | N/A | |||||
Ring of vigour - 50k tokens
Members only. Requires an Attack level of 62 and a Dungeoneering level of 62. The ring of vigour has a strength bonus, and reduces the cost of any special attack by 10%.
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Ring of vigour |
62 62 |
+ 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 3 | + 0 | N/A | |||||
Celestial surgebox - 65k tokens
Members only. Requires a Magic level of 70, a Runecrafting level of 70, and a Dungeoneering level of 70. This arcane device absorbs and stores the runes that would be used to cast wave or surge spells, meaning that you only have to use one inventory space when casting these spells. Choose a type of spell for your surgebox (wave, surge) by right-clicking the surgebox and selecting 'Check/charge', or charge it with the required runes for a spell by clicking 'Charge'.
Casting your chosen type of spell will decrease the number of rune charges in the surgebox. You may still use a staff in conjuction with the surgebox to cast spells, and you may use non-stored runes in conjunction with runes from the box, as long as you are using them both to cast spells that are of the same type as the box.
Sneakerpeeper pet - 85k tokens
Members only. Requires a Summoning level of 85 and a Dungeoneering level of 85. The sneakerpeeper is a pet for you to nurture, and has an adult and baby form. The sneakerpeeper eats eye of newts.
Scroll of renewal - 107k tokens
Members only. Requires a Prayer level of 65 and a Dungeoneering level of 65. Once used, this scroll will disappear, giving you the following permanent effect: you will gain the ability to use the Rapid Renewal prayer, which restores life points at 5 times the normal restore rate.
Scroll of rigour - 140k tokens
Members only. Requires a Prayer level of 74 and a Dungeoneering level of 74. Once used, this scroll will disappear, giving you the following permanent effect: you will gain the ability to use the Rigour prayer, which increases your ranged attack by 20% and your Defence by 25% while active.
Scroll of augury - 153k tokens
Members only. Requires a Prayer level of 77 and a Dungeoneering level of 77. Once used, this scroll will disappear, giving you the following permanent effect: you will gain the ability to use the Augury prayer, which boosts your magical attack by 20% and your Defence by 25%.
Chaotic weapons - 200k tokens
Members only. Each chaotic weapon starts at 20% charge. A fully recharged chaotic weapon will last 10 hours in combat before it cannot be used. Once these charges have been used up, the weapon can be recharged, for a fee, by the rewards trader. To do so, right-click on him, and select 'Recharge' with the depleted weapon in your inventory.
There are two methods of recharging: cash, or a combination of cash and dungeoneering tokens. A cash repair will cost you up to 2 million gp (for a weapon with no charge at all). A combination of cash and tokens will cost you up to 200,000 gp and a number of dungeoneering tokens (for a weapon with no charge at all).
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Chaotic rapier (m) |
80 80 |
+ 94 | + 78 | - 2 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 101 | + 0 | N/A | |||||
![]() Chaotic longsword (m) |
80 80 |
+ 107 | + 124 | - 2 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 120 | + 0 | N/A | |||||
![]() Chaotic maul (m) |
80 80 |
- 4 | - 4 | + 167 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 155 | + 0 | N/A | |||||
![]() Chaotic staff† (m) |
80 80 |
+ 13 | - 1 | + 65 | + 18 | + 0 | + 5 | + 7 | + 4 | + 18 | + 0 | + 0 | + 72 | + 0 | N/A | |||||
![]() Chaotic crossbow^ (m) |
80 80 |
+ 0 | + 0 | + 0 | + 0 | + 120 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | N/A | |||||
†The chaotic staff also has a +20% damage bonus
^The chaotic crossbow fires up to rune bolts
Shields - 200k tokens
Members only. Dungeoneering shields start at 20% charge. A fully recharged dungeoneering shield will last 10 hours in combat before it cannot be used. Once these charges have been used up, the shield can be recharged, for a fee, by the rewards trader. To do so, right-click on him, and select 'Recharge' with the depleted shield in your inventory.
There are two methods of recharging: cash, or a combination of cash and dungeoneering tokens. A cash repair will cost you up to 2 million gp (for a shield with no charge at all). A combination of cash and tokens will cost you up to 200,000 gp and a number of dungeoneering tokens (for a shield with no charge at all).
| Item | Level Required |
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| Attack Bonuses | Defence Bonuses | Other | ||||||||||||||||||
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![]() Chaotic kiteshield (m) |
80 80 |
+ 2 | + 0 | + 4 | - 15 | + 0 | + 83 | + 90 | + 86 | - 5 | + 89 | + 0 | + 0 | + 0 | 7% 0% 14% |
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![]() Eagle-eye kiteshield (m) |
80 80 |
- 5 | - 5 | - 5 | + 0 | + 4 | + 50 | + 50 | + 70 | + 25 | + 50 | + 0 | + 0 | + 0 | 0% 14% 7% |
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![]() Farseer kiteshield (m) |
80 80 |
+ 0 | + 0 | + 0 | + 17 | - 15 | + 55 | + 55 | + 55 | + 5 | + 40 | + 0 | + 0 | + 0 | 14% 7% 0% |
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The three reward shields of Daemonheim 'soak' up damage from any attack that would have hit for 200 life points or more. Each shield offers slightly different variations of this same ability:
Any damage soaked up by the shields will be noted in your chat window. 'Soaking' damage lessens the charge on a shield more quickly than usual. As noted above the table, you will need to visit the rewards trader of Daemonheim if you wish to recharge a shield with no charges.
Dungeoneering XP:
Dungeoneering XP may also be purchased at the rate of 1 XP per 1 token.
Class Rings (m)
Members only. When in a dungeon, right-click on your ring of kinship and you will be able to 'Customise' your ring. This allows you to choose one of four different classes - melee, ranged, magic or skiller - each offering three different roles:
Melee
Ranged
Magic
Skiller
Any upgrades you purchase are permanent, and will remain even if you 'switch to' another role. You can only receive the benefits of one role at a time.
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More articles in Dungeoneering
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Further Help
If this article does not help you, you may find the following sections of the RuneScape site helpful:
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![Stab [Image: Stab]](../../img/main/kbase/table_text/stab1.gif)
![Slash [Image: Slash]](../../img/main/kbase/table_text/slash1.gif)
![Crush [Image: Crush]](../../img/main/kbase/table_text/crush1.gif)
![Magic [Image: Magic]](../../img/main/kbase/table_text/magic1.gif)
![Range [Image: Range]](../../img/main/kbase/table_text/range2.gif)
![Summoning [Image: Summoning]](../../img/main/kbase/table_text/summoning1.gif)
![strength [Image: Strength]](../../img/main/kbase/table_text/strength1.gif)
![Prayer [Image: Prayer]](../../img/main/kbase/table_text/prayer1.gif)
![Absorption [Image: Absorption]](../../img/main/kbase/table_text/absorption1.gif)
![arcane pulse necklace [image: arcane pulse necklace]](../../img/main/kbase/skills/dungeoneering/items/reward/arcane_pulse_necklace.gif)
![arcane blast necklace [image: arcane blast necklace]](../../img/main/kbase/skills/dungeoneering/items/reward/arcane_blast_necklace.gif)
![arcane stream necklace [image: arcane stream necklace]](../../img/main/kbase/skills/dungeoneering/items/reward/arcane_stream_necklace.gif)
![[image]](../../img/main/kbase/items/bones/bones.gif)
![[image]](../../img/main/kbase/items/bones/burntbones.gif)
![[image]](../../img/main/kbase/items/bones/batbones.gif)
![[image]](../../img/main/kbase/items/bones/bigbones.gif)
![[image]](../../img/main/kbase/items/bones/babydragon.gif)
![[image]](../../img/main/kbase/items/bones/wyvern_bones.gif)
![[image]](../../img/main/kbase/items/bones/dragonbones.gif)
![[image]](../../img/main/kbase/items/bones/ourgbones.gif)
![[image]](../../img/main/kbase/items/bones/frostdragonbones.gif)
![[image]](../../img/main/kbase/skills/dungeoneering/items/reward/maple_longbow_sighted.gif)
![[image]](../../img/main/kbase/skills/dungeoneering/items/reward/magic_longbow_sighted.gif)
![law staff [image: law staff]](../../img/main/kbase/skills/dungeoneering/items/reward/law_staff.gif)
![nature staff [image: nature staff]](../../img/main/kbase/skills/dungeoneering/items/reward/nature_staff.gif)
![gravite rapier [image: gravite rapier]](../../img/main/kbase/skills/dungeoneering/items/reward/gravite_rapier.gif)
![gravite longsword [image: gravite longsword]](../../img/main/kbase/skills/dungeoneering/items/reward/gravite_longsword.gif)
![gravite_2h_sword [image: gravite_2h_sword]](../../img/main/kbase/skills/dungeoneering/items/reward/gravite_2h_sword.gif)
![gravite staff [image: gravite staff]](../../img/main/kbase/skills/dungeoneering/items/reward/gravite_staff.gif)
![gravite shortbow [image: gravite shortbow]](../../img/main/kbase/skills/dungeoneering/items/reward/gravite_shortbow.gif)
![tome of frost [image: tome of frost]](../../img/main/kbase/skills/dungeoneering/items/reward/tome_of_frost.gif)
![antipoison totem [image: antipoison totem]](../../img/main/kbase/skills/dungeoneering/items/reward/antipoison_totem.gif)
![spirit cape [image: spirit cape]](../../img/main/kbase/skills/dungeoneering/items/reward/spirit_cape.gif)
![mercenarys gloves [image: mercenarys gloves]](../../img/main/kbase/skills/dungeoneering/items/reward/mercenarys_gloves.gif)
![chaotic_rapier [image: chaotic rapier]](../../img/main/kbase/skills/dungeoneering/items/reward/chaotic_rapier.gif)
![chaotic longsword [image: chaotic longsword]](../../img/main/kbase/skills/dungeoneering/items/reward/chaotic_longsword.gif)
![chaotic_maul [image: chaotic maul]](../../img/main/kbase/skills/dungeoneering/items/reward/chaotic_maul.gif)
![chaotic staff [image: chaotic staff]](../../img/main/kbase/skills/dungeoneering/items/reward/chaotic_staff.gif)
![chaotic crossbow [image: chaotic crossbow]](../../img/main/kbase/skills/dungeoneering/items/reward/chaotic_crossbow.gif)
![chaotic kiteshield [image: chaotic kiteshield]](../../img/main/kbase/skills/dungeoneering/items/reward/chaotic_kiteshield.gif)
![eagle eye kiteshield [image: eagle eye kiteshield]](../../img/main/kbase/skills/dungeoneering/items/reward/eagle_eye_kiteshield.gif)
![farseer kiteshield [image: farseer kiteshield]](../../img/main/kbase/skills/dungeoneering/items/reward/farseer_kiteshield.gif)
